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Related programs and forums

Page history last edited by PBworks 15 years, 10 months ago

*** The wiki-page lists below are out-of-date (2007) ***

 

Please use the links on the home page to the database-generated lists

 

Related programs and forums

This is the point at which the list compiled here opens out into the academic world at large; it cannot possibly be complete.

 

Communications and new media studies

  1. Center for Electronic Communication, Florida Atlantic (U.S.) [X], a university center to research and demonstrate the electronic presentation of information in the academic arena.
  2. Centre de recherche en information spécialisée et en médiation des savoirs, Paris X (Nanterre, France) [X, Espace recherche, Les centres de recherche], "Le Centre privilégie les thémes de recherche définis par les enseignants-chercheurs en poste  l'éUniversité Paris X, en liaison avec les problématiques des deux options du DEA sciences de l'éinformation et de la communication. Ils sont regroupés autour de deux volets: (1) politique et information médiatique : l'évolution des formes et des pratiques; (2) information spécialisée et technologies nouvelles."
  3. Communication, Culture and Technology Masters Program, Georgetown (U.S.) [X], curriculum fostering "the advanced study of contemporary media, communications and information technology, as well as innovative approaches to theory and research for the Information Age."
  4. Comparative Media Studies, MIT (U.S.) [X], offers a humanistic and social scientific approach to the study of diverse media forms in various social, cultural, political, and aesthetic contexts. A two-year course of study leading to a Masters of Science.
  5. Digital Cultures Project, University of California (multiple campuses) [X], "The Digital Cultures Project (DCP) brings together faculty and graduate students from across the UC system who are actively engaged with the history and theory of new digital technologies and the ways in which they are changing humanistic studies and the arts. It also serves as an agency through which faculty and graduate students who have not been actively engaged in these matters can learn about them in order to incorporate them in their future work." Sponsors conferences, workshops, and fellowships.
  6. Dowden Center for New Media Studies, Georgia (U.S.) [X], dedicated to teaching, research and training; offers undergraduate classes in digital media production and corporate new media, and a graduate seminar; regularly holds conferences, networking opportunities, career days, company profiling sessions; includes a facility with 20 multimedia workstations.
  7. Electronic Media, Arts, and Communication, Rensselear Polytechnic Institute (U.S.) [X], a Bachelor of Science Degree program in Electronic Media, Arts, and Communication jointly offered by the Department of Language, Literature, and Communication (LL&C), and the Arts Department at Rensselaer.It seeks to integrate aesthetic, creative, and critical thought with expertise in advanced electronic multimedia.
  8. Information et communication, Liège (Belgium) [X], s.v. Programme des cours, Faculté de Philosophie et Lettres.
  9. Informationswissenschaft, Saarland (Germany) [X], deals with the preconditions for and methods of knowledge transfer (knowledge management). Central topics of interest are - specialized information; - public information / new media; - information and communication in enterprises; - information industry; among the methods and tools there are - information technology; - information linguistics / knowledge representation, - man-machine communication; - information economics and management.
  10. Institut für Kommunikationswissenschaft, Medienwissenschaft und Musikwissenschaft, Berlin (Germany) [X].
  11. Media Studies Major, Pomona (U.S.) [X], an interdisciplinary program combining work in the humanities, social sciences and sciences. Its purpose is to afford students a comprehensive understanding of media literacy--that is, the skills, history and theory needed to view, listen to and use the media knowledgeably and critically.
  12. New Media Studies track in the Literature program, Richard Stockton College of New Jersey, Pomona, New Jersey, USA [X], an undergraduate track in New Media Studies, focusing on the study of electronic literature, digital culture, and the pragmatics of network writing.
  13. RMIT Hypertext Project, RMIT (Melbourne, Australia) [X], conducts research and teaches hypertext theory and practice within the Media Studies programme.
  14. School of Communications Design, Baltimore (U.S.) [X], offers undergraduate degrees in English and Corporate Communication, a unique master's degree in Publication Design, a range of postgraduate certificates in design, theory, and technology, and a new advanced degree, the Doctor of Communications Design.
  15. School of Literature, Communication, and Culture, Georgia Tech (U.S.) [X], offers degree programmes at the master's level in Information Design and Technology, at the bachelor's in Science, Technology, and Culture, and minors in Women, Science, and Technology and in Performance Studies.
  16. Transcriptions, California at Santa Barbara (U.S.) [X], an ambitious graduate-level concentration in "literature and information."

 

New media art and design

  1. Art Media Studies, Syracuse (U.S.) [X], offers BFA and MFA degrees in Photography, Film, Video and Computer Graphics. These degree programs offer studio experiences integrated with academic curricula in media arts history, theory, and contemporary issues.
  2. Center for Advanced Digital Application (CADA), New York University (U.S.) [X], general philosophical mission is to train artists to use the latest and most advanced digital tools. Theoretical and aesthetic issues are taught simultaneously with the practical problems of self-expression.
  3. Center for Research in Computing and the Arts (CRCA), California at San Diego (U.S.) [X], exists to foster collaborative working relationships among artists and scientists by identifying and promoting projects in which common research interests may be advanced through the application of computer-mediated strategies.
  4. Conceptual/Information Arts, San Franscisco State (U.S.) [X], focuses on contemporary art explorations in non-traditional media that integrate the information bases, work styles, and perspectives of disciplines outside the arts--especially those involving science and technology.
  5. Department of Design | Media Arts, California at Los Angeles (U.S.) [X], offers an undergraduate program which focuses on visual communication design with an emphasis on digital media, a graduate programme that lays stress on systematic, conceptual procedures in a synthesis employing digital technologies.
  6. Digital Media Center, Columbia (U.S.) [X], provides facilities and basic and advanced training for students working in such areas as computer graphics, digital video editing, and web authoring. The Digital Media Center also offers interdisciplinary courses that bring students from various disciplines together to explore the application of digital technologies.
  7. Digital Media Center for the Arts, Yale (U.S.) [X], a multimedia facility created to explore new areas of education and cross-disciplinary interaction that result when traditional art collides with the computer age.
  8. Electronic Literature Organization, [X], an international organization to promote the reading and writing of electronic literature. Membership includes people involved in writing, teaching, publishing, and the technology of new media literature.
  9. ELO Preservation, Archiving, and Dissemination (PAD) Project, [X], an international initiative focused on the strategies for preservation of electronic and new media literature. Members and partners include libraries, publications, technical organizations, and museums in addition to readers, writers, and scholars of new media literature.
  10. Institute for Electronic Arts, Alfred (U.S.) [X], dedicated to the integration of electronic media within the fine arts disciplines through a focus on art making, research, and education.

 

Computing and society

  1. Centre for Computing and Social Responsibility, De Montfort (U.K.) [X], undertakes research and provides teaching, consultancy and advice to individuals, communities, organisations and governments at local, national and international levels on the actual and potential impacts of computing and related technologies on society and its citizens.
  2. Computers and Society, Association for Computing Machinery [X], a Special Interest Group of the ACM that brings together computer professionals, specialists in other fields, and the public at large to address concerns and raise awareness about the ethical and societal impact of computers.
  3. Program in Science, Technology and Society, Stanford (U.S.) [X], integratedstudies of the natures and relationship of science, technology, andengineering, and of the social relations of science and technology. STSprovides an arena for dialogue among students of engineering,humanities, natural sciences and social sciences a common ground whereimportant cross-disciplinary studies transcending the gaps between thetechnical and non-technical fields are not merely envisioned but practiced.
  4. Science, Technology and Society, Claremont (U.S.) [X], an intercollegiate, interdisciplinary program through which students may pursue an integrated study of the history, philosophy, and social dimensions of science and technology; offers introductory and advanced courses in history of science, history of mathematics, history of technology, philosophy of science, science and technology policy studies, and ethical issues in science, technology, computing, and society. See the Related Links.

 

Corpus linguistics

  1. International Computer Archive of Modern and Medieval English, Bergen (Norway) [X], an international organization of linguists and information scientists working with English machine-readable texts. The aim of the organization is to collect and distribute information on English language material available for computer processing and on linguistic research completed or in progress on the material, to compile an archive of English text corpora in machine-readable form, and to make material available to research institutions.
  2. University Centre for Computer Corpus Research on Language, Lancaster (U.K.) [X], a research centre focused on practical outcomes of the corpus-based approach to natural language speech synthesis, speech recognition, machine-aided translation, dictionary publishing, social survey interview analysis, computer-aided language teaching.

See also the Corpus Linguistics page maintained by Michael Barlow [X].

 

History of science and technology

  1. History of Science, Harvard (U.S.) [X], esp. the activities of Peter L. Galison, who is interested in both the philosophical and historical questions that arise when examining the role of experiments in modern physics; his book Image and Logic provides a very useful model for interdisciplinary fields centred on shared instrumentation.
  2. Lessico Intellettuale Europeo, CNR (Italy) [X], conducts research into the history of philosophy and of science by means of the terminology and language used in these disciplines, holds colloquia and seminars, publishes glossaries, concordances, terminological studies, databases; strong methodological focus on the problems of terminological study.
  3. Program in the History of Science, Princeton (U.S.) [X], esp. the activities of Michael S. Mahoney, currently engaged in a study of the origins of theoretical computer science during the 1950s and '60s and in the development of software engineering.

 

Philosophy, cognitive science, informatics

  1. Center for the Advancement of Applied Ethics, Carnegie Mellon (U.S.) [X], a research and development environment that focuses on teaching people practical methods for analysing and responding to real ethical problems; pioneering work in the application of interactive multimedia.
  2. Cognitive Science Society (U.S.) [X], promotes scientific interchange among researchers in the disciplines comprising the field of Cognitive Science, including Artificial Intelligence, Linguistics, Anthropology, Psychology, Neuroscience, Philosophy, and Education.
  3. School of Informatics, Edinburgh (U.K.) [X], studies the cognitive and social aspects of the representation, processing, and communication of information in natural and artificial systems.

 

Teaching and learning technologies

  1. Alliance for Computers and Writing (ACW) [X], supports "teachers at all levels of instruction in their intelligent, theory-based use of computers in writing instruction."
  2. CALL@Chorus, College Writing Programs, Berkeley (U.S.) [X], a resource which offers detailed reviews of software and books targeted towards language students and instructors.
  3. Institute for Learning and Research Technology, Bristol (U.K.) [X], a centre of excellence in the development and use of new technology in teaching, learning and research; its objectives are to initiate projects, to ensure that the University of Bristol is provided with rapid access to these developments and to assist the staff of the University in collaboration with other support services.

 

Other

  1. Center for Computer Games Research, IT University of Denmark (Copenhagen) [X], "The Center for Computer Games Research Copenhagen conducts computer game research in game aesthetics, game design, game spaces, game worlds, gaming cultures, and learning in games."

 

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